【我的捞货还债生活 · 错误反馈】
描述:出航日返回主页继续游戏后卡在了住宅区,建议增加一个在此区域点击也可以再次进入,还有个点击地图左下角返回有时候会直接回到住宅区bug,加油很棒的游戏
(⚠️ 最好再附一张截图,缺字/显示类问题看图最快)
—— 诊断信息(自动生成,请一并发送)——
版本:1.0.85
平台:iOS
进度:第 13 天 · residential(相位 residential)
金钱 ¥178042 · 体力 92/140 · 压力 30/130
潜水 4 趟 · 钓获 23 件 · 成菜 2 份
剧情:s1=5 s3=3 s4=2 s5=2 s6=2 s7=0 s9=0 s11=0
主线:债 2/6 · 金鹿号 未开(邀约日 0)· 沙盒 关
当日:已下海 否 · 早晨播至 11 · s8=0 · 阿澜 未入伙
时段:早晨 · 难度:困难(家底加成)
代步:无 · 钓竿:3 级(耐久 125)
屏幕:2532×1170 物理 · DPR 3.00 · 逻辑 844×390 · UI缩放 2.21
—— 运行日志(最近 54 行,共 233 行·已按长度截断)——
[DayLife] travel beachout stamina -2
[BeachOut] enter world=2760
[P0][Notebook] open tab=goal
[Layout Warning] Overflow in 'Panel': children=521x168, container=541x162. Consider: flexShrink=1 on children, or increase container size.
[P0] pause open
[P0] load picker open
[Save] apply cooked: 档内=有 载入后=2份 (day=13)
[GoldenMain] restore state= invite=0
[Save] continue slot=auto day=13 phase=townmap pos=180@townmap
[TownMap] enter, regions=9
[P0][BGM] play day #5 湾岸闲步
[Residential] enter, world=4620 goal=nil
[P0] pause open
[P0] load picker open
[Save] apply cooked: 档内=有 载入后=2份 (day=13)
[GoldenMain] restore state= invite=0
[Save] continue slot=auto day=13 phase=townmap pos=180@townmap
[TownMap] enter, regions=9
[P0][BGM] play day #5 湾岸闲步
[Residential] enter, world=4620 goal=nil
[P0] pause open
[P0] pause open
[P0] feedback open
[Layout Warning] Overflow in 'Panel': children=314x24, container=304x53. Consider: flexShrink=1 on children, or increase container size.
[P0Feedback] copy ok=true desc=卡在住宅区出不了海
[P0][Notebook] open tab=goal
[Layout Warning] Overflow in 'Panel': children=521x168, container=541x162. Consider: flexShrink=1 on children, or increase container size.
[P0][Notebook] open tab=goal
[Layout Warning] Overflow in 'Panel': children=521x168, container=541x162. Consider: flexShrink=1 on children, or increase container size.
[P0][Notebook] open tab=pack
[P0] pause open
[P0] load picker open
[Save] apply cooked: 档内=有 载入后=2份 (day=13)
[GoldenMain] restore state= invite=0
[Save] continue slot=auto day=13 phase=townmap pos=180@townmap
[TownMap] enter, regions=9
[P0][BGM] play day #5 湾岸闲步
[Residential] enter, world=4620 goal=nil
[2026-10-20 17_56_01
…(中间日志略,共超长 660 字节)…
7] INFO: Graphics resized: 1170x2532 (logic=390x844, dpr=3.000000)
[2026-10-20 17_56_30_419][15707] INFO: iOS Window Resize width[1170], height[2532]
[2026-10-20 17_56_30_501][15708] INFO: Graphics resized: 2532x1170 (logic=844x390, dpr=3.000000)
[2026-10-20 17_56_30_501][15708] INFO: iOS Window Resize width[2532], height[1170]
[P0] pause open
[P0] feedback open
[Layout Warning] Overflow in 'Panel': children=314x24, container=304x53. Consider: flexShrink=1 on children, or increase container size.
—— 上一局日志(强关/崩溃前,供定位)——
[P0][Notebook] open tab=memo
[P0][Notebook] open tab=dex
[P0][Notebook] open tab=commission
[TownMap] enter, regions=9
[HomeIn] enter
[Layout Warning] Overflow in 'Panel': children=176x291, container=176x290. Consider: flexShrink=1 on children, or increase container size.
[Layout Warning] Overflow in 'Panel': children=176x291, container=176x290. Consider: flexShrink=1 on children, or increase container size.
[Layout Warning] Overflow in 'Panel': children=176x335, container=176x333. Consider: flexShrink=1 on children, or increase container size.
[Layout Warning] Overflow in 'Panel': children=176x291, container=176x290. Consider: flexShrink=1 on children, or increase container size.
[Layout Warning] Overflow in 'Panel': children=176x335, container=176x333. Consider: flexShrink=1 on children, or increase container size.
[P0][Notebook] open tab=commission
[P0][Notebook] open tab=pack
[TownMap] enter, regions=9
[DayLife] travel fishmarket stamina -2
[FishMarket] enter, world=4900 zones=10
[JobRod] new lv=2
[Minigame] start fishing lv=2 game=fishing
[P0][BGM] play night #3 夜巷二胡
[Minigame] settle fishing completion=100% pay=0
[TownMap] enter, regions=9
[DayLife] travel home(回住宅街不耗体力)
[Residential] enter, world=4620 goal=nil
[Residential] reached home, played=true
[HomeIn] enter
[Layout Warning] Overflow in 'Panel': children=460x539, container=1146x529. Consider: flexShrink=1 on children, or increase container size.
[DayCut] open day=13
[P0] daycut day=13 next=sailday
[P0] story7 dock talk begin
[Save] saved slot=auto day=13


