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我的捞货还债生活
玩过 14.8 小时后评价(总时长 14.9 小时)

【我的捞货还债生活 · 错误反馈】
描述:回不到海岛了
(⚠️ 最好再附一张截图,缺字/显示类问题看图最快)
—— 诊断信息(自动生成,请一并发送)——
版本:1.0.85
平台:Android
进度:第 4 天 · residential(相位 residential)
金钱 ¥0 · 体力 39/115 · 压力 0/100
潜水 0 趟 · 钓获 0 件 · 成菜 0 份
剧情:s1=0 s3=0 s4=0 s5=0 s6=0 s7=0 s9=0 s11=0
主线:债 1/6 · 金鹿号 未开(邀约日 0)· 沙盒 已开
当日:已下海 否 · 早晨播至 0 · s8=0 · 阿澜 未入伙
时段:早晨 · 难度:普通
代步:无 · 钓竿:1 级
屏幕:2688×1216 物理 · DPR 3.25 · 逻辑 827×374 · UI缩放 2.34
—— 运行日志(最近 59 行,共 748 行·已按长度截断)——
[Residential] enter, world=4620 goal=在第 20 天结束前,凑齐第一期尾款:3000汐岛币
[TownMap] enter, regions=8
[Residential] enter, world=4620 goal=在第 20 天结束前,凑齐第一期尾款:3000汐岛币
[TownMap] enter, regions=8
[Residential] enter, world=4620 goal=在第 20 天结束前,凑齐第一期尾款:3000汐岛币
[TownMap] enter, regions=8
[Residential] enter, world=4620 goal=在第 20 天结束前,凑齐第一期尾款:3000汐岛币
[P0] pause open
[IslandBusiness] unlock worldDay=1 islandDay=3
[Save] apply cooked: 档内=有 载入后=0份 (day=4)
[GoldenMain] restore state= invite=0
[IslandRun] restore: island intro already done → opening stage cleared
[Save] continue slot=islauto day=4 phase=townmap pos=2458@townmap
[TownMap] enter, regions=8
[P0][BGM] play day #2 白鹭暮色
[Residential] enter, world=4620 goal=在第 20 天结束前,凑齐第一期尾款:3000汐岛币
[TownMap] enter, regions=8
[Residential] enter, world=4620 goal=在第 20 天结束前,凑齐第一期尾款:3000汐岛币
[TownMap] enter, regions=8
[Residential] enter, world=4620 goal=在第 20 天结束前,凑齐第一期尾款:3000汐岛币
[TownMap] enter, regions=8
[DayLife] travel shopstreet stamina -4
[ShopStreet] enter, world=5480 shops=6
[TownMap] enter, regions=8
[ShopStreet] enter, world=5480 shops=6
[P0][Notebook] open tab=goal
[Layout Warning] Overflow in 'Panel': children=522x139, container=542x128. Consider: flexShrink=1 on children, or increase container size.
[P0][Notebook] open tab=goal
[Layout Warning] Overflow in 'Panel': children=522x139, container=542x128. Consider: flexShrink=1 on children, or increase container size.
[P0][Notebook] open tab=goal
[Layout Warning] Overflow in 'Panel': children=522x139, container=542x128. Consi
…(中间日志略,共超长 587 字节)…
有 载入后=0份 (day=4)
[GoldenMain] restore state= invite=0
[IslandRun] restore: island intro already done → opening stage cleared
[Save] continue slot=islauto day=4 phase=townmap pos=2458@townmap
[TownMap] enter, regions=8
[P0][BGM] play day #2 白鹭暮色
[Residential] enter, world=4620 goal=在第 20 天结束前,凑齐第一期尾款:3000汐岛币
[P0] pause open
[P0] feedback open
[Layout Warning] Overflow in 'Panel': children=314x24, container=303x54. Consider: flexShrink=1 on children, or increase container size.
—— 上一局日志(强关/崩溃前,供定位)——
[2026-11-06 21_23_23_532][26155] INFO: DownloadWhilePlaying: downloaded 'image/mat_sea.png'
[2026-11-06 21_23_23_640][26159] INFO: DownloadWhilePlaying: downloaded 'image/mat_fish.png'
[2026-11-06 21_23_23_692][26160] INFO: DownloadWhilePlaying: downloaded 'image/prod_meal_2.png'
[2026-11-06 21_23_23_693][26160] INFO: DownloadWhilePlaying: downloaded 'image/prod_meal_3.png'
[2026-11-06 21_23_23_694][26160] INFO: DownloadWhilePlaying: downloaded 'image/mat_goods.png'
[2026-11-06 21_23_23_694][26160] INFO: DownloadWhilePlaying: downloaded 'image/prod_meal_6.png'
[2026-11-06 21_23_23_694][26160] INFO: DownloadWhilePlaying: downloaded 'image/prod_meal_1.png'
[2026-11-06 21_23_23_695][26160] INFO: DownloadWhilePlaying: downloaded 'image/prod_meal_7.png'
[2026-11-06 21_23_23_695][26160] INFO: DownloadWhilePlaying: downloaded 'image/prod_meal_4.png'
[2026-11-06 21_23_23_778][26162] INFO: DownloadWhilePlaying: downloaded 'image/prod_meal_8.png'
[IslandMap] open back=farm
[IslandMap] select open dock
[IslandMap] go dock phase=island spawn=dock min=34 sta=4
[Island] enter spawn=dock wood=4 stone=3 coin=450
[Chop] dock tree #1 at 908
[Chop] dock rock #1 at 1170
[Chop] dock tree #4 at 2208
[IslandMap] open back=island
[IslandMap] select open farm
[IslandMap] go farm phase=farm spawn=nil min=34 sta=4
[P0][BGM] play island #2 树影吊床
[Farm] start day=1
[Layout Warning] Overflow in 'Panel': children=472x344, container=384x356. Consider: flexShrink=1 on children, or increase container size.
[Save] saved slot=islauto day=1
回不到海岛了。海岛才4天,到镇上回不去了

2026/11/6
来自 华为BRA-AL00