目前所有的稀有资源采集后不可再生,比如能购买抽卡用的类似钻石等货币资源,采集后那个地方就废了,这个地图探索完后就没有存在的意义,要是设计地图稀有资源最少每周固定更新一次,每次位置随机变化,那样就算是推陈出新,在开放世界中的首创了,让地图探索有了无限的动力
组队任务差一https://xjsj.cmge.com/pages/appointment-section?teamTag=T192&inviteId=1818026211566157824&channel=分享裂变
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如题
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