复制的代码超过1000字符了复制过来没法发帖
2025/12/08104 浏览Bug反馈
Exception
[DataManager] primaryKey 125hv1005v4cqy4ntg5 not found
DataManager`2[TPrimaryKey,TRow].GetByPrimaryKey (TPrimaryKey priamryKey, System.Boolean allowNull) (at <0000>:0)
ItemDatabase.GetByOid (System.String oid, System.Boolean allowNull) (at <0000000>:0)
ChipUtil.GetInfo (System.String oid) (at <000000>:0)
ChipItemInfoFloating.Refresh (System.String uid) (at <0000>:0)
ChipItemInfoFloating.OnShow (System.Object param) (at <000000>:0)
UIEngineFloatingSystem.OnShowFloating (Floating floating, System.Object param) (at <00000000000>:0)
UIEngineFloatingSystem.ShowFloating (System.String name, Page containerPage, UILayer layer, System.Object param, System.Action`1[T] paramSetter) (at <0000000000000>:0)
UIEngineExtension.ShowFloating[T] (UIEngine uiengine, Page contianerPage, UILayer layer, System.Object param, System.Action`1[T] paramSetter) (at <0000000000000>:0)
BackpackPage.<Awake>b__54_5 (ChipLayoutItem layoutItem) (at <00000000000000>:0)
ChipLayout.OnViewClick (ChipLayoutItem item) (at <00000000>:0)
ChipLayoutItem.OnClick () (at <00000000000000>:0)
UnityEngine.Events.UnityAction.Invoke () (at <00000000000000>:0)
UnityEngine.Events.UnityEvent.Invoke () (at <00000000000000>:0)
UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1].Invoke (T1 handler, UnityEngine.EventSystems.BaseEventData eventData) (at <000000000000000000>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000>:0)
UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchPress (UnityEngine.EventSystems.PointerEventData pointerEvent, System.Boolean pressed, System.Boolean released) (at <000000000000>:0)
UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchEvents () (at <000000000000>:0)
UnityEngine.EventSystems.StandaloneInputModule.Process () (at <00000000000000000000000000000000>:0)
UnityEngine.EventSystems.StandaloneInputModule:Process()


