这是啥情况
前天 17:1744 浏览Bug反馈
为什么战区不能自动继续推进了,每次都会出现这个代码。有时候还关不掉,这什么bug这是。NullReferenceException
Object reference not set to an instance of an object.
StageMechanism2.AddBuff () (at <00000000000000000000000000000000>:0)
StageMechanism2.AddBuff () (at <00000000000000000000000000000000>:0)
StageMechanism2.OnUpdate (System.Single& deltaTime) (at <00000000000000000000000000000000>:0)
StageMechanism.UpdateBuff (System.Single& unitDeltaTime) (at <00000000000000000000000000000000>:0)
StageMechanismSystem.UnitUpdate (System.Single& unitDeltaTime) (at <00000000000000000000000000000000>:0)
StageMechanismSystem.IEntityUpdateable.UnitUpdate (System.Single& unitDeltaTime) (at <00000000000000000000000000000000>:0)
EntityUpdater.ManualUpdate (System.Single unitDeltaTime) (at <00000000000000000000000000000000>:0)
EntityUpdater.Update () (at <00000000000000000000000000000000>:0)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)
--- End of stack trace from previous location where exception was thrown ---
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <00000000000000000000000000000000>:0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <00000000000000000000000000000000>:0)
UnityEngine.UnitySynchronizationContext.Exec () (at <00000000000000000000000000000000>:0)



