下个版本内容预告(预期 8 月中)

2017/07/124129 浏览综合
转自官方论坛,简单翻译。
Hey y'all almost heroes!
First things first: Even though we are working very hard on this update, it will take a lot of time to finalize everything & make it ready for release. It requires a lot of design, code, ui / ux, balancing. It will probably be the biggest update so far and will expand the gameplay of AaH in many ways. All this means I can't give an exact date about when the update will arrive, my best guess is in ~5 weeks from now (August 16th). (It could take more than that, but I'll update you about the timeline.)
开发团队表示,我们已经累成狗了,这是一次大更新,内容很多,最乐观估计需要开发 5 周,大概是 8 月 16 出。如果有延期会再通知。
So, all the information I gave about the new update is scattered around the discord and reddit, so I wanted to share a bit about what this update will bring in this post. Most important addition in this update is going to be the so long discussed "trinket" system. So I'll focus on just that in this post.
What is a Trinket?
Trinkets are unique items that give powerful stats / abilities to their wielder hero. In general, trinkets can be equipped by any hero.
新增加了饰品系统。
饰品是唯一物品,能让英雄获得强力的属性、能力。
饰品能够装备在任何英雄上。
How do I get them?
From trinket boxes in the shop. You will earn lots of trinket boxes from just playing the game. (We are still working on the details.) But it will be also possible to purchase more trinket boxes in return of gems. A trinket box will reward you a procedurally generated unique trinket.
钻石开箱子能够得到饰品,正常游戏过程中也能得到饰品箱子。
Where do they store when I get them?
You will have a trinket inventory with a cap. Your trinket inventory cap will increase by completing quests in adventure / completing time challenges. If you don't have enough space in your trinket inventory, you won't be able to open a trinket box.
会有一个饰品栏,饰品槽的数量随着完成冒险、限时挑战逐渐解锁(和神话神器槽类似)。
没有空的饰品槽,不能开饰品箱子。
Can I get rid of the ones I don't like?
It is possible to disenchant a trinket inside the inventory. By doing so, you'll get most of the scraps that you spent back. Even if the trinket was never upgraded, you get back some scraps based on the quality of the trinket. This disenchanting action will be either free, or it will cost small amount of gems. (5-10)
不想要的饰品,能够分解,返还晶石。
饰品能够升级,更高级别的饰品,分解返还的晶石更多。
分解可能是免费的,也可能要消耗一丢丢钻石。
How / Where do I equip my heroes with trinkets?
When you choose your hero portrait in the game, you'll see a 3rd tab called Trinket. (Next to: Items | Skills) In this tab, you can equip your hero with a trinket that you choose from the inventory.
在游戏中,英雄面板将再多出一个饰品标签(现在只有物品、技能)。
在这个标签页,能够在饰品栏里选择饰品,装备给英雄。
So I can constantly change the trinket of a hero?
Nope, to avoid possible exploits & prevent a bad user experience, we put a small cooldown on changing trinkets of a hero (1-2 minutes). Whenever you change the trinket of a hero, you won't be able to equip another one until the cd is over.
为了避免利用饰品刷怪(个人理解:有的饰品能够大幅增加技能伤害,如果可以不断的换给不同的英雄,会太强了),而且换饰品的操作也挺麻烦的,我们给换饰品设置了冷却时间,大概一两分钟。
如果将饰品装备给一个英雄,必须等冷却结束才能换装给另一个英雄。
Enough with the details, what does a trinket do?
Trinkets will be procedurally generated and they can have anything as simple as stat improvements (damage, health, gold increase) to more complex stuff like skills do (taunt enemies, heal every interval, chance to slow, rage when attacked, increased damage on killing enemy etc.) They can also have multiple attributes.
饰品能够提升属性(伤害、生命、金币……)。
也会有复杂的机制,类似于技能。
* 嘲讽敌人
* 每隔一段时间自动治疗
* 几率减速敌人
* 受到攻击获得怒气(怒气?似乎是提升攻击速度?)
* 击杀敌人提升伤害
饰品会有多个属性(难道像常规神器一样要洗到地老天荒……?)。
So, do they have rarity?
Yes. Rarity of a trinket depends on the number of attributes & what those attributes do.
饰品有品质。
品质越高,拥有的属性数量越多(和常规神器类似)。
Can I upgrade trinkets to make them more powerful?
Yes. But there is a catch here. Each trinket has a quest that you need to complete before upgrading it. The required quest of the trinket is part of the procedural generation. So you can find 2 trinkets that do the exact same thing (even though the chances are very small) but have a different quest.
An example:
Quest1 = Kill 100 enemies. Only when you kill 100 enemies, you can upgrade your trinket to next level. Upgrading the trinket will improve the attributes it has. When you upgrade the trinket, the quest will become more difficult.
Keep in mind that quest progression are tied to trinkets, but only the current wielder of the trinket can make more progress. When you swap the trinket to another hero, it will NOT reset the leveling progress.
你能升级饰品。
饰品的升级需要完成任务。
不同的饰品,需要完成的任务也不一样。
任务可能是杀 100 个怪之类的。
升级之后,下次升级的任务难度就增加。
各个饰品的升级任务、进度都是独立的。
要装备上饰品,才能完成饰品对应的任务。
换饰品对该饰品的任务进度没影响。
Does it cost to upgrade trinkets?
Yes. It costs scraps. The amount starts very low, but increase as you keep upgrading the trinket. Higher rarities will require more scraps to upgrade. Keep in mind that if you decide to disenchant the trinket, you'll get back most of the scraps that you spent. (90%-95%) So, it will still make sense to upgrade low rarity trinkets until you find the higher rarities.
升级还需要消耗晶石。
费用会随着等级提升。
高品质的饰品,需要更多晶石。
分解时能返还大多数晶石 90% .. 95%
如果你没拿到高品质的,可以先升级低品质的凑合用着,反正分解不会损失多少晶石。
Trinket effects are additive OR multiplicative?
They multiply whatever stat you already have from artifacts & other things.
饰品的效果加成是乘数!
直接乘上你已经拥有的神器、装备加成。
Any trinket examples to have a better idea?
Here's some ideas. They are just ideas, values will totally change.
下面还只是一些想法,数值看看就好,别认真。
Trinket 1
Rare rarity, Level 10
Quest: Get hit 500 times.
1st Bonus: Deals 120% (+10%) more damage to chests.
2nd Bonus: 12% (+1%) chance to revive in half duration upon death.
3rd Bonus: Improves ring damage by 50% (+5%).
Upgrade cost: 150 scraps.
饰品1
稀有品质,等级 10
升级任务:挨打 500 次
加成1:对宝箱的伤害增加 120%
加成2:有 12% 的几率减半复活时间
加成3:增加戒指伤害 50%
升级费用:150 晶石
Trinket 2
Epic rarity, Level 10
Quest: Kill 100 epic bosses.
1st Bonus: When attacked, goes in a rage attacking 160% (+5%) faster for 8 seconds. Can trigger every 80 seconds.
2nd Bonus: 10% chance to stun enemy for 1s & deal 80% (+10%) more damage.
3rd Bonus: +50% (+5%) health to all heroes.
Upgrade cost: 250 scraps.
饰品2
史诗品质,等级 10
升级任务:干掉 100 个史诗老怪
加成1:攻击时攻击速度提升 160%,持续 8 秒。每 80 秒触发一次。
加成2:10% 几率击晕敌人 1 秒,并且增加 80% 伤害。
升级费用:250 晶石
Trinket 3
Legendary rarity, Level 10
Quest: Cast 100 abilities.
1st Bonus: When you cast the ultimate, other skills cooldown reduce by 8 (+0.5) seconds.
2nd Bonus: Takes 30% (+2%) less damage from enemies.
3rd Bonus: Casting an ability reduces next upgrade cost by 3% (+0.3%). Cap: 50%
4th Bonus: +50% (+5%) gold earnings.
饰品3
传奇品质,等级 10
升级任务:施放 100 次技能
加成1:当你施放终极大招,其它技能的冷却时间缩短 8 秒。
加成2:受到的伤害减少 30%。
加成3:每次施放技能减少下次升级费用 3%,上限: 50%
加成4:增加 50% 金币收益
All look great, but I have more questions!
That's why we're here <3
看上去*爆了,可是我还有问题啊!
开发团队表示我们愿意解答,爱你呦~~~
2
4
44