2020/04/29538 浏览资讯
Survivors, we want to clarify some moments about the new healing system and why this decision was made.
It's more logical and realistic. If a zombie injures you, you wouldn’t go eat a carrot instead of wrapping a bandage around the wound or treating it with medicines, would you?
That’s why we divided these aspects: it’s better to use medicines to heal fast, while if you have time, you can still hunger and recover. Bandage and first-aid kit recipes aren’t difficult to craft, also, you can loot them ready-made at many locations and during events.
It was supposed to be like that from the beginning and was already implemented in Sector 7. So, we put both parts of the game to the same healing mechanics.
Guys, we appreciate your feedback, and we hope you’ll accept how healing works now and adapt to this.Much love for y'all
TapTap
译文:幸存者,我们想澄清一些关于新的治疗系统的时刻,以及为什么做出这个决定。
它更合乎逻辑和现实。如果僵尸伤害了你,你不会去吃胡萝卜,而不愿在伤口上缠上绷带,或者用药物治疗,是吗?
这就是为什么我们划分了这些方面:最好使用药物快速愈合,而如果你有时间,你仍然可以饥饿和恢复。绷带和急救包食谱并不难制作,而且,你可以在许多地方和活动期间掠夺他们现成的。
从一开始,它就应该是这样的,并且已经在第7区实施。因此,我们把游戏的两个部分都放在相同的治疗机制上。
伙计们,我们非常感谢你的反馈,我们希望你们接受治疗现在是如何工作的,并适应这个。对你的爱
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