Minecraft 基岩版 Beta & Preview 1.18.30.26/27

2022/03/20136 浏览公告更新
测试版是Minecraft基岩版的测试机制,主要用于下一个正式版的特性预览。
|然而,测试版主要用于新特性展示,通常存在大量漏洞。因此对于普通玩家建议仅做测试尝鲜用。使用测试版打开存档前请务必备份。适用于正式版的领域服务器与测试版不兼容。
|如果在测试版中遇到旧版存档无法使用的问题,测试版将允许你将存档上传以供开发团队查找问题。
|Minecraft 基岩版 1.18.30 仍未发布,Beta & Preview 1.18.30.26/27为其第3个测试版。
|转载本贴时须注明原作者以及本帖地址。
Bedrock_1.18.30.26_PatchNotes.png
Minecraft Beta & Preview - 1.18.30.26/27
Minecraft 基岩版 Beta & Preview 1.18.30.26/27
Preview Version: 1.18.30.27 | Beta Version: 1.18.30.26
Preview 版本: 1.18.30.27 | Beta 版本: 1.18.30.26
Minecraft Preview is available on Xbox, Windows 10/11, and iOS devices. More information can be found at aka.ms/PreviewFAQ
Minecraft预览版在Xbox, Windows 10/11, and iOS 设备上可用。更多信息请参阅: aka.ms/PreviewFAQ
Here's a list of what is new in this week's Beta! As always please search and report any bugs you may find at bugs.mojang.com .
这就是本周Beta的内容了!与以前一样,请在 bugs.mojang.com 反馈你所遇到的各种BUG。
KNOWN ISSUES
已知问题
Older worlds that have not yet been opened in 1.18+ may experience issues with unexplored chunks below y=0 not generating correctly. We suggest that you make backup copies of your worlds, and avoid opening pre-1.18 worlds in this Beta/Preview build.
在1.18+版本中尚未打开的旧世界可能会遇到y=0以下未探索区块无法正确生成的问题。我们建议您备份您的世界,并避免在本测试版/预览版中打开1.18之前的世界。
EXPERIMENTAL FEATURES
实验性特性
COPPER HORN
铜制号角
Added Copper Horn item, which is crafted using three Copper Ingots in a "v shape" with a Goat Horn in the middle
添加了铜制号角物品, 可以通过在合成台中将铜锭放成 "V 型" 然后在中间放置一个山羊角获得。
Can play three different sounds, by looking up, crouching, and everything else
通过做出仰视、潜行以及其他姿势,可以产生三种不同的音效。
Added special sounds for Copper Horns crafted from Goat Horns found from screaming Goats
为由尖叫山羊角所制成的铜制号角添加了特殊的音效。
GOAT HORN
山羊角
Added additional Goat Horn sounds, which are random per goat
添加了每只羊都不同的随机山羊角音效。
Added special sounds for Screaming Goat
为尖叫山羊添加了特殊的音效。
Is always dropped when a Goat with at least one horn rams these blocks: Stone, Packed ice, Iron Ore, Copper Ore, Emerald Ore, or any kind of wood log from the Overworld
当至少有一只角的山羊撞击以下方块时,山羊角总会掉落:石头、浮冰、铁矿石、铜矿石、绿宝石矿石或者任意一种主世界的原木。
Can be crafted into Copper Horn using 3 Copper Ingots in a "v shape" with a Goat Horn in the middle
可以通过在合成台中将3个铜锭放成 "V 型" 然后在中间放置一个山羊角以制成铜制号角。
Goats have a small chance of spawning with only one horn (Baby Goats will always end up with two horns)
山羊有概率生成时就只有一个角。 (小羊将永远有两只角)
PILLAGER OUTPOST
掠夺者前哨站
Added Goat Horn and Copper Horns as loot
在战利品中添加了山羊角和铜制号角。
FEATURES AND BUG FIXES
特性和漏洞修复
GAMEPLAY
玩法
Fixed an issue where the hunger bar would not deplete on some Marketplace worlds (MCPE-152533)
修复了一个导致某些市场地图上,饥饿条不会耗尽的问题。 (MCPE-152533)
Fixed Bad Omen effect not being applied after defeating a Pillager Captain (MCPE-152846)
修复了击败灾厄队长后没有正确获得不祥之兆效果的问题。 (MCPE-152846)
Mob hurt and death sounds no longer overlap (MCPE-152852)
生物受伤和死亡的声音不再重叠。 (MCPE-152852)
Knockback resistance now dampens the vertical lift received from the Iron Golem attack
击退抗性现在会减弱铁傀儡攻击产生的垂直升力。
Save Structure Blocks now correctly detect Corner Structure Blocks at negative Y levels (MCPE-151511)
结构方块的保存现在可以正确检测Y坐标为负的边角结构方块。 (MCPE-151511)
VANILLA PARITY
待同步特性
Nether Brick, Iron/Gold Nuggets, Red/Brown Mushroom Blocks, and Chorus Plant/Flower Blocks can no longer be used as fuel in Furnaces (MCPE-114216)
下界砖、铁锭/金锭、红/棕色蘑菇块以及紫颂花/紫颂植株不再能在熔炉里当做燃料。 (MCPE-114216)
Camera now shakes the same way it does in Java Edition when the player receives damage (MCPE-118510)
当玩家受伤时,相机将会和 JAVA版以同样方式晃动。 (MCPE-118510)
MOBS
生物
Fixed an issue where some large mobs in Marketplace maps could get stuck
修复了市场地图中一些大型生物可能被卡住的问题。
USER INTERFACE
用户界面
When using the new touch controls on mobile devices, the size of the thumbstick can now be adjusted with the Button Size slider in the settings screen
在移动设备上使用新版触摸控制时,现在可以使用设置菜单中的“按钮大小”滑块调整摇杆的大小。
Fixed an issue in Pocket UI where items could be dropped unintentionally in blocks with custom UIs, and resized those screens to allow for dropping items on the sides instead
修复了Pocket UI中的一个使用自定义UI时物品可能会在格子中无意间被丢弃的问题,并调整了这些屏幕的大小,以允许将物品从两侧丢出。
Improved contrast on multiple UI elements
改善了多个UI元素的对比度。
Enabled the Behavior Packs tab in the new Create New World screen
在“创建新世界”界面中启用了“行为包”选项。
TECHNICAL UPDATES
技术性更新
COMPONENTS
组件
Fixed an issue in the Knockback goal where the incorrect owner was being passed into the filter evaluate function
修复了“Knockback goal”中错误的所有者被传递到筛选器求值函数的问题。
GENERAL
通用
Limited the number of elements in the crafting_tagsfield of theCraftingTableComponent to 64
将 CraftingTable 组件的 crafting_Tags 字段中的元素数量限制为64个。
STABILITY AND PERFORMANCE
稳定性和性能
Fixed a crash that could occur when loading entities in a chunk that contained entities pre-1.18.30
修复了在加载包含 pre-1.18.30 实体的区块中加载实体时可能发生的崩溃。
GAMETEST FRAMEWORK (EXPERIMENTAL)
GAMETEST 框架 (实验性)
Added event 'leverActivate' - fires when a lever is toggled
添加了事件 'leverActivate' - 当拉杆切换时触发。
Added optional argument showParticles: bool = trueto function addEffect
添加了可选变量 showParticles: bool = trueto function addEffect
转载于【春风吹又生】:
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