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01/15223 浏览综合
不完全报错码呀—
Exception
[DataManager] primaryKey 125hv1005wu9wo48tm3 not found
DataManager`2[TPrimaryKey,TRow].GetByPrimaryKey (TPrimaryKey priamryKey, System.Boolean allowNull) (at <00000000000000000000000000000000>:0)
ItemDatabase.GetByOid (System.String oid, System.Boolean allowNull) (at <00000000000000000000000000000000>:0)
ChipUtil.GetInfo (System.String oid) (at <00000000000000000000000000000000>:0)
ChipItemInfoFloating.Refresh (System.String uid) (at <00000000000000000000000000000000>:0)
ChipItemInfoFloating.OnShow (System.Object param) (at <00000000000000000000000000000000>:0)
UIEngineFloatingSystem.OnShowFloating (Floating floating, System.Object param) (at <00000000000000000000000000000000>:0)
UIEngineFloatingSystem.ShowFloating (System.String name, Page containerPage, UILayer layer, System.Object param, System.Action`1[T] paramSetter) (at <00000000000000000000000000000000>:0)
UIEngineExtension.ShowFloating[T] (UIEngine uiengine, Page contianerPage, UILayer layer, System.Object param, System.Action`1[T] paramSetter) (at <00000000000000000000000000000000>:0)
BackpackPage.<Awake>b__56_5 (ChipLayoutItem layoutItem) (at <00000000000000000000000000000000>:0)
ChipLayout.OnViewClick (ChipLayoutItem item) (at <00000000000000000000000000000000>:0)
ChipLayoutItem.OnClick () (at <00000000000000000000000000000000>:0)
UnityEngine.Events.UnityAction.Invoke () (at <00000000000000000000000000000000>:0)
UnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)
UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1].Invoke (T1 handler, UnityEngine.EventSystems.BaseEventData eventData) (at <00000000000000000000000000000000>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)
UnityEngine.EventSystems.StandaloneInputModule.ProcessTou
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