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进一个图复制一次剪切板,更新前没有啊。===== Runtime Retained Resource Report =====
Time: 2026-07-04 17:09:21
Platform: Android
Scene Switch Samples: 19
Filter: Size >= 1 MB, Hit >= 2
Matched Count: 16
Matched Total: 41.01 MB
--- Type Summary ---
RenderTexture      Count:16    Total:41.01 MB
--- Retained Top ---
#   1      3.57 MB  Hit:12   [RenderTexture]  _CameraDepthTexture_1443x648_R32_SFloat_Tex2D  (id:-288)  First:->BootScene_MainAOT  Last:act->LevelMap_1010105
#   2      3.57 MB  Hit:12   [RenderTexture]  _CameraDepthAttachment_1443x648_Depth  (id:-286)  First:->BootScene_MainAOT  Last:act->LevelMap_1010105
#   3      3.57 MB  Hit:12   [RenderTexture]  _CameraColorAttachmentB_1443x648_B10G11R11_UFloatPack32_Tex2D  (id:-284)  First:->BootScene_MainAOT  Last:act->LevelMap_1010105
#   4      3.57 MB  Hit:12   [RenderTexture]  _CameraColorAttachmentA_1443x648_B10G11R11_UFloatPack32_Tex2D  (id:-282)  First:->BootScene_MainAOT  Last:act->LevelMap_1010105
#   5      3.57 MB  Hit:9    [RenderTexture]  _ScalingSetupTexture_1443x648_A2B10G10R10_UNormPack32_Tex2D  (id:-3156)  First:act->EnvDesignMap_MainCity  Last:act->LevelMap_1010105
#   6      3.57 MB  Hit:9    [RenderTexture]  _AfterPostProcessTexture_1443x648_B10G11R11_UFloatPack32_Tex2D  (id:-3108)  First:act->EnvDesignMap_MainCity  Last:act->LevelMap_1010105
#   7      2.16 MB  Hit:6    [RenderTexture]  _ScalingSetupTexture_1122x504_A2B10G10R10_UNormPack32_Tex2D  (id:-437752)  First:LevelMap_1010105->act  Last:act->LevelMap_1019101
#   8      2.16 MB  Hit:6    [RenderTexture]  _AfterPostProcessTexture_1122x504_B10G11R11_UFloatPack32_Tex2D  (id:-437750)  First:LevelMap_1010105->act  Last:act->LevelMap_1019101
#   9      2.16 MB  Hit:6    [RenderTexture]  _CameraDepthTexture_1122x504_R32_SFloat_Tex2D  (id:-437734)  First:LevelMap_1010105->act  Last:act->LevelMap_1019101
#  10      2.16 MB  Hit:6    [RenderTexture]  _CameraDepthAttachment_1122x504_Depth  (id:-437732)  First:LevelMap_1010105->act  Last:act->LevelMap_1019101
#  11      2.16 MB  Hit:6    [RenderTexture]  _CameraColorAttachmentB_1122x504_B10G11R11_UFloatPack32_Tex2D  (id:-437730)  First:LevelMap_1010105->act  Last:act->LevelMap_1019101
#  12      2.16 MB  Hit:6    [RenderTexture]  _CameraColorAttachmentA_1122x504_B10G11R11_UFloatPack32_Tex2D  (id:-437728)  First:LevelMap_1010105->act  Last:act->LevelMap_1019101
#  13         2 MB  Hit:14   [RenderTexture]  _MainLightShadowmapTexture_1024x1024_Shadowmap  (id:-13270)  First:EnvDesignMap_MainCity->act  Last:act->LevelMap_1019101
#  14      1.78 MB  Hit:15   [RenderTexture]  _PongTexture_721x324_R16G16B16A16_SFloat_Tex2D  (id:-3130)  First:act->EnvDesignMap_MainCity  Last:act->LevelMap_1019101
#  15      1.78 MB  Hit:15   [RenderTexture]  _PingTexture_721x324_R16G16B16A16_SFloat_Tex2D  (id:-3128)  First:act->EnvDesignMap_MainCity  Last:act->LevelMap_1019101
#  16       1.1 MB  Hit:15   [RenderTexture]  ---Battle Camera--- Translucent Image Source  (id:-10248)  First:act->EnvDesignMap_MainCity  Last:act->LevelMap_1019101
你看看这都是啥
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